Overview

Build your own race circuit, from the first corner to the finish line. Race Track Construction Kit is a complete toolkit for creating game-ready racetrack environments in Unreal Engine. Draw a spline, and the road, curbs and borders build themselves along it – then dress the scene with grandstands, pit buildings, flags and foliage.

NEW: a PCG Race Track tool built on Unreal's Procedural Content Generation framework. It snaps the road to your landscape, deforms the terrain under the track in one click, and automatically fits curbs to any road width.

Includes a demo scene showing how the assets and spline tools come together, plus an overview map of every asset.

Videos

Features

  • Spline blueprint for roads, curbs, borders, run-offs and hatch markings
  • PCG Race Track tool with one-click landscape deformation
  • Landscape Edit Layers support
  • Tire skid marks and wear via vertex painting
  • Color parameters for curbs, tribune seats and barriers
  • Cloth-physics flags with 7 country variations

Tech specs

Meshes63 props · 49 tribune · 41 pit-stop · 92 road & border
CollisionCustom & optimized (complex on roads)
LODsCustom + auto-generated
Materials6 master · 74 instances · 17 functions
Textures151 (BC, N, ORM packed)
Texture resolution512 – 4096

Tags

RacingRace TrackCircuitSplinePCGModular

Support

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