Services

Environment art for your game

Our artists have worked on AAA titles, and the team behind our marketplace packs is available for custom work. We build game-ready worlds, kits and tools for studios of every size, in Unreal Engine and Unity.

What we do

From blockout to final pixel

01

Environment Art

Complete, playable environments – blockout, modeling, texturing, set dressing and lighting – delivered as a ready-to-use level.

02

Modular Kits

Grid-based architecture and level kits like School of Magic and Ancient Ruins, so your designers can build fast without art bottlenecks.

03

Props & Hero Assets

Realistic, PBR game-ready props with consistent texel density, tintable masks and channel-packed textures.

04

Tools, Blueprints & PCG

Spline tools, PCG graphs and blueprint systems – the same tech that powers our Race Track Construction Kit – built for your workflow.

05

Materials & Shaders

Flexible master materials with tinting, vertex-paint blending, macro variation and landscape materials that hide tiling.

06

Optimization & Porting

LODs, custom collisions and performance passes, plus moving content between Unreal Engine and Unity.

How it works

A simple process

Brief

You share references, engine, scope and deadline. We reply with questions and a quote.

Blockout

We block out the space in-engine so you can approve scale, layout and gameplay flow early.

Production

Modeling, texturing, materials and lighting, with regular in-engine previews and feedback rounds.

Delivery

Clean, organized project files with documentation – and we stay available for fixes and support.

Why CGStuff

Built with AAA experience

AAA experience

Our artists have worked on AAA titles and bring the same production standards to every project.

Engine-native

We build in-engine from day one – materials, lighting, PCG and blueprints, not just exported meshes.

Direct with the artists

No account managers in between – you talk directly to the people building your world.

Work with us

Need a world built for your game?

The team behind our marketplace packs is available for custom environment art, modular kits and engine tools. Tell us what you're making.